AI Insights · Timothy · April 2024
Top 5 Gacha Games on Android in Lithuania for Q1 2024
Discover the performance trends of the top 5 Gacha games on the Android platform in Lithuania during the first quarter of 2024, based on data from Sensor Tower.
The first quarter of 2024 brought some interesting insights into the performance of the top 5 Gacha games on the Android platform in Lithuania. Here's a detailed look at how these games fared in terms of weekly downloads, revenue, and active users.
Doomsday: Last Survivors from IGG.COM showed a consistent increase in weekly revenue, peaking at approximately $673 in the final week of March. Weekly downloads fluctuated, with a high of 1.4K at the start of January, tapering off to 572 by the end of March. The game maintained a steady number of active users, starting at 2.8K and slightly decreasing to 2.1K over the quarter.
Sea of Conquest: Pirate War from FunPlus International AG saw a significant rise in weekly revenue, reaching $1.6K in mid-February before settling at $1K by the end of March. Weekly downloads showed an initial surge with 1.9K in late January, declining to 241 by March. Active users increased from 1K in early January to around 2.4K by the end of the quarter.
Whiteout Survival by Century Games Pte. Ltd. had impressive revenue growth, peaking at $8.4K in mid-February and maintaining around $5.4K towards the end of March. Downloads varied, starting at 816 in the first week and climbing to 1.2K by the last week of March. Active users increased from 2.6K in early January to a high of 3.2K in late March.
Hero Clash: Playtime Go from Glaciers Game experienced a steady rise in revenue, peaking at $744 in late February and then stabilizing around $424 by the end of March. Downloads saw a significant peak at 1.8K in mid-February, dropping to 352 by the end of March. Active users followed a similar trend, increasing to 1.8K in early February before settling at 661 by the end of the quarter.
8 Ball Pool from Miniclip.com maintained a strong revenue performance, peaking at $1.1K in mid-February and ending the quarter around $789. Downloads fluctuated, with a high of 1.1K in late January, decreasing to 477 by the end of March. The game had a robust number of active users, peaking at 9.7K in late January and ending the quarter at 7.7K.
These insights are based on data from Sensor Tower, providing a comprehensive look at the performance of top Gacha games in Lithuania. For more detailed insights, visit Sensor Tower.